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Evil Bunny
Joined: 05 Feb 2005 Posts: 128 Location: at the Y.M.C.A
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Posted: Sun Mar 06, 2005 11:54 am Post subject: so... clanwars? |
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will it happen again? maybe it should be tought trough some more before restarting. Personally i'd love to see clanwars start again? Can i be involved? _________________ (\__/)
(='.'=)
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Plutonic Site Admin
Joined: 03 Feb 2005 Posts: 882 Location: Bed
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Posted: Sun Mar 06, 2005 4:26 pm Post subject: |
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if there is enough interest and enough spare time then yes it will appear again only problem is i cant remember what the bugs were lol _________________
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Batt
Joined: 16 Feb 2005 Posts: 43 Location: The Dizzy Heights of Staffordshire University
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Posted: Sun Mar 06, 2005 11:05 pm Post subject: |
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probably a lack of interest and not enough spare time _________________ Hang on a minute! *frantically tries finding his sigs*
Damnit, nowhere to upload them to...ok ok don't panic!
*acts out his old sigs*
No wait here's one!
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Evil Bunny
Joined: 05 Feb 2005 Posts: 128 Location: at the Y.M.C.A
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Posted: Sun Mar 06, 2005 11:10 pm Post subject: |
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i think u worked out most of the bugs, i remember the big problem; aliances.
I had a few toughts on that; possably, to prevent clans settleing and forming permanent aliances.
1. Make weekly clanwars evenings, rather then playing all the time, you could have one evening every week, in which one round of clanwars can be played. Possably have a full game last 4 or 5 rounds (montly).
2. Maybe something like a bot could be developed that would give direct info on wnet, and to who you could report. It could for example send you a basic map (in ascii), so you could see who could be attacked. Maybe an online signup system or something, u'd msg the bot yer pass and it would log you in?
3. Theme wars, like you could have shoppa war, bng war, default war, elite war, etc. Each montly round could have a theme.
4. Stick to one island, make the system easy, for example: 6 worms = max, 7 worms means a fort + 3 worms, 8 = fort + 4 up to 10. Conquering an area would mean +3 worms, which can be placed wherever u want.
Well these are just some random toughts. I would like to see something like clanwars come back. It would need a more effective way of keeping people interested. _________________ (\__/)
(='.'=)
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CriM
Joined: 05 Feb 2005 Posts: 400
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Posted: Mon Mar 07, 2005 7:55 am Post subject: |
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Evil Bunny wrote: |
2. Maybe something like a bot could be developed that would give direct info on wnet, and to who you could report. It could for example send you a basic map (in ascii), so you could see who could be attacked. Maybe an online signup system or something, u'd msg the bot yer pass and it would log you in?
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i'd see myself or sum other jackass get the same name as the bot and by that gettin every1's passes. cool idea _________________
pics from last winter |
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m0nk WCC SpaMMeR!
Joined: 05 Feb 2005 Posts: 1184 Location: who cares.. but uk
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Posted: Mon Mar 07, 2005 10:22 am Post subject: |
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no 1 plays wwp will have to be wa. and if we honest dont think many people play really activly now clan wise. i know loads of dm do but then they are only one team. maybe clan wars could become couples wars or quad wars hehe _________________
|wa clan sL, wcd member| |wwp clan lor leader| |
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PigL3t WCC SpaMMeR!
Joined: 03 Feb 2005 Posts: 2491 Location: DM for life
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Posted: Mon Mar 07, 2005 10:57 am Post subject: |
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...single wars. every1 fights 4 its own territory
will be less complicated to get a 1vs1 match instead of w8ing 4 another few players to be ready at the same time. _________________
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CriM
Joined: 05 Feb 2005 Posts: 400
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Posted: Mon Mar 07, 2005 11:01 am Post subject: |
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well ye thats true. and that way i can compete as well _________________
pics from last winter |
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ArcaDe WcD LeaDeR
Joined: 05 Feb 2005 Posts: 1367
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Posted: Mon Mar 07, 2005 11:12 am Post subject: |
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lmao crim nSig _________________
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CriM
Joined: 05 Feb 2005 Posts: 400
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Plutonic Site Admin
Joined: 03 Feb 2005 Posts: 882 Location: Bed
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Posted: Mon Mar 07, 2005 5:42 pm Post subject: |
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making it single may be a good option, its what it pretty much became last time anyway lol. If people want to test the code as it is then I will upload it for testing I think the main problems were with reporting
Added after 15 minutes:
ok it is being uploaded to here:
http://clanwars.wormscc.co.uk/
Added after 22 minutes:
ok, now uploaded and some of it is working. register yourself and tell me and i will activate that user and reset the map to give tou land. once we have enough testers i will stop reseting and we can test it properly. _________________
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m0nk WCC SpaMMeR!
Joined: 05 Feb 2005 Posts: 1184 Location: who cares.. but uk
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Posted: Tue Mar 08, 2005 11:29 pm Post subject: |
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pissed me off when you could get attacked when the bit of island looked like you couldnt. like not all bridges were shown or sometihing like that. u could hop over bits _________________
|wa clan sL, wcd member| |wwp clan lor leader| |
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Plutonic Site Admin
Joined: 03 Feb 2005 Posts: 882 Location: Bed
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Posted: Wed Mar 09, 2005 2:25 am Post subject: |
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added to the list _________________
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PigL3t WCC SpaMMeR!
Joined: 03 Feb 2005 Posts: 2491 Location: DM for life
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Posted: Wed Mar 09, 2005 12:03 pm Post subject: |
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somethings wrong with the links i guess...
i logged in and couldnt go back to the island overview. gave me php error msg'es _________________
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Evil Bunny
Joined: 05 Feb 2005 Posts: 128 Location: at the Y.M.C.A
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Posted: Thu Mar 10, 2005 8:43 am Post subject: |
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ermm, a single player clanwars Alright, so it'll need a name-change. How about island wars? It could atract alot more people this way. _________________ (\__/)
(='.'=)
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