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FU2 Surrender Key

 
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Gnork
WCC SpaMMeR!


Joined: 28 Feb 2007
Posts: 1292
Location: %systemroot%\Win32.Gnork.W:A

PostPosted: Thu Apr 09, 2009 3:05 pm    Post subject: FU2 Surrender Key Reply with quote

Hehe, good job. Finally there is some action undertaken about this annoying F12 key.... and the ideas are getting better and better :p

http://forum.team17.com/showthread.php?t=38446


btw -> wohoo new gaming keyboard for only 20 bucks @ computerland.nl - finally a working Backspace key again xD

http://www.nvnews.net/reviews/saitek_pc_gaming_keyboard/index.shtml
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CuntJ wrote:
and thats also cos the others have lives, except gnork of course... and im jealous Mad
DorkFOOT wrote:
boontit ya a wacked out on drugs fooker
another reason for me to be jealous Mad
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Gnork
WCC SpaMMeR!


Joined: 28 Feb 2007
Posts: 1292
Location: %systemroot%\Win32.Gnork.W:A

PostPosted: Tue Apr 21, 2009 8:37 am    Post subject: Reply with quote

GOOD JOB - somebody programmed wkF12.dll for wormkit! GOOD JOB WOHOOOOO

Quote:
Hi.

After a night with virtual machine and debugger, I finally made a wkModule that prevents user from choosing 'surrender' by F12 tapping, but still allows to select it through right click menu.

The way it works is quite simple, the module intercepts weapon cycle procedure and checks if next weapon will be 'surrender', in this case it will select the weapon after it (or the first weapon, if 'surrender' was last).

I couldnt find the way of fixing that without modifying the actual code of worms, so this module will only work with v3.6.29.0
If anyone wishes (and I will find the way to rollback to 2Cool I can make module working with both 28 and 29.

Module checks and doublechecks the worms version, so it wont accidently trash some older version.

Zip with dll is attached. Theres NO source files, because you can find there some info on worms constant and addresses (thats why they dont release source of wkRubber, right), though I may send them to CyberShadow for approval or I dont know what.



perhaps the direct link to the file works (dunno if you have to be registered for that as well) :
http://forum.team17.com/attachment.php?attachmentid=32433&d=1240271484
_________________

CuntJ wrote:
and thats also cos the others have lives, except gnork of course... and im jealous Mad
DorkFOOT wrote:
boontit ya a wacked out on drugs fooker
another reason for me to be jealous Mad
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Gnork
WCC SpaMMeR!


Joined: 28 Feb 2007
Posts: 1292
Location: %systemroot%\Win32.Gnork.W:A

PostPosted: Mon Apr 27, 2009 9:20 pm    Post subject: Reply with quote

just for the info: there is also a wormkit module to rearrange all weapons at the f-keys... http://forum.team17.com/showthread.php?t=38573 hehehe
_________________

CuntJ wrote:
and thats also cos the others have lives, except gnork of course... and im jealous Mad
DorkFOOT wrote:
boontit ya a wacked out on drugs fooker
another reason for me to be jealous Mad
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View user's profile Send private message Visit poster's website MSN Messenger
Worm-Unit



Joined: 04 Jun 2006
Posts: 659
Location: *teh l33tneZz*

PostPosted: Tue Apr 28, 2009 6:05 am    Post subject: Reply with quote

some people can never be pr0 without their hax Rolling Eyes
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PigL3t
WCC SpaMMeR!


Joined: 03 Feb 2005
Posts: 2491
Location: DM for life

PostPosted: Tue Apr 28, 2009 9:25 am    Post subject: Reply with quote

Worm-Unit wrote:
some people can never be pr0 without their hax Rolling Eyes

and even using h4x doesnt mean they're becoming pr0 or 1337 Rolling Eyes
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Malevol3nt



Joined: 02 Mar 2008
Posts: 287

PostPosted: Tue Apr 28, 2009 3:54 pm    Post subject: Reply with quote

Some people never play anymore Rolling Eyes
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Call 1-800-Eat-Shit
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